Synopsis: British soldier is patrolling the bunker. The soldier discovers the communication room in which a fellow solider shot himself. He noticed some of the equipment was smashed. Locating a gun, hidden notes, and a key key to his personal locked chest. The soldier then discovered the worker in radio room was a Nazi German spy.
After going through many concepts the story has adapted for 3D purposes. In this case there is no dead body in the room. Below is references I have collected, sketches, final concept and block out stages in Unreal 4.
